Igmar of Hyarmentir

Archmage

 

Class: Wizard

Title: Archmage (level 35th) (1rst edition)

Experience Points: 9.100.000 XP (next level: 9.375.000)

Race: Elf (Sidhelien)

Sex: Male

Age: 1524 (1524 MR)

Birth Date: 01-01-00

Height: 1m 80

Weight: 70 kg

Skin Color: White

Hair Color: Gold

Eyes color: Violet

 

Description

 

Strong of his 1 m 70 and his healthy constitution, he looks like a solid elf, even if he is not very strong. Awesome and smart, he likes to wear colorful and wide clothes.

 

Secondary skills

 

bulletSailor (sailing, swimming)
bullet Navigator (astronomy, sailing, swimming, navigation)
bullet Shipwright (sailing, carpentry)

 

bulletWoodworker / Carpenter (carpentry, carving)
bullet Limner / Painter (map making, appraisal of art objects)
bullet Scribe (reading / writing, basic math)

 

Geographic Site

 

bullet75% Olathorn Tower (Hyarmentir faerie forest)
bullet 25% Adventures

 

Social Class: UUC

 

Age Category

 

bulletBody: Immortal
bullet Mind: Venerable

 

Abilities

 

Strength: 14

 

Weight Allowance: 55

Att. Adj.: 0 / Dam. Adj.: 0

Max. Press: 170

Open Door: 8 / Bend Bars/Lift Gtes: 7

 

Dexterity: 19

 

Missile Adj.: +3

Reaction Adj.: +3

Defence Adj.: -4

 

Constitution: 16

 

System Shock: 97% / Resurrection Chance: 98%

Hit Point Adj.: +3

Poison Save: 0 / Resurrection Number: 0

 

Intelligence: 25

 

Spell Level: 9th / Max. Spell/Level: All

Spell Immunity: 1rst to 7th Illusion Spells

Bonus Proficiencies: 20 / % Learn Spell: 100%

 

Wisdom: 22

 

Magic Defence Adj.: +4

 

Charisma: 20

 

Loyalty Base: +8 / Number of Henchmen: 15

Reaction Adj. : +7

 

Appearance: 25

 

Armor Class

 

Armour weared  Lanseril blue robe AC 0
Shield none N/A
Others precautions Cloud ring -5
  Faerie cap -5
Dexterity mod.   -4
Best AC   -10
Back AC   -10

 

Hits Points: 133

 

THACO: 11

 

Penalty: -2

Mastered weapons (6):

bulletDagger
bullet Quarterstaff

 

Weapons

bulletQuarterstaff: D1D6/1D6/SF4
bullet Dagger: D1D4/1D3/SF2

 

Saving Throws

 

Paralyzation, Poison, or Death Magic  1 (8)
Rod, Staff, or Wand 1 (5)
Petrification, or Polymorph 1 (3)
Breath Weapon  1 (7)
Spell 1 (4)

 

bulletDexterity bonus: +4
bullet Wisdom bonus: +4

Special:

All the saving throws are fixed at 1. And they can not be modified. 10 Wishs were casted for this purpose.

 

Special Abilities

 

Sight: Infravision 90'

Hearing: Door hearing 15'

Immunities:

bulletIllusion spells between the 1rst to the 7th level
bullet Aging attacks / Normal disease
bullet Cause fear Charm Person / Command / Friends / Hypnotism
bullet Forget / Hold Person / ray of Enfeeblement / Scare
bullet Fear
bullet Charm Monster / Confusion / Emotion / Fumble / Suggestion

 

Spoken Languages: 20

 

bulletCommon
bullet Elf
bullet Dwarf
bullet Faerie Dragon
bullet Undercommon
bullet Orc

 

Non-Weapon proficiencies: 34

 

Détections of

 

bulletMagic
bullet Illusion
bullet Polymorphed things
bullet Changed things
bullet Magic type/Level/Schools (no ST)
bullet Spell name (ST vs Magic)
bullet Level spell caster (ST vs Magic)
bullet Evil/good/neutral
bullet Alignment (St vs Magic)
bullet Own plan (St vs Magic)
bullet Normal and magical darkness
bullet Displaced or out of phase things
bullet Invisibility
bullet Astral things
bullet Ethereal things
bullet Hidden things
bullet Scrying (ST for localizing and indentify the scryer) + false vision
bullet Lie (C4) (JP)
bullet Secret doors
bullet Snares & pits
bullet Foresight (EC9)

 

Permanent Powers

 

bulletImmunities againts:
bullet 
bullet 
bulletEnchantment/Charm Spells or things
bullet Divination #
bullet Possession, mental control,...
bulletProtection from evil (R3m)
bullet ESP
bullet Telepathy Helmets
bullet Tongues
bullet Comprehend languages
bullet Read Magic

 

Others

 

bulletStoneskin (29A)
bullet
Symbol of stun in the back (vs backstap)

 

Spells

 

Magic Points (1 spell level=1 pts): 315

 

Cantrips: At will

Level 1: 7

Level 2: 7

Level 3: 7

Level 4: 7

Level 5: 7

Level 6: 7

Level 7: 7

Level 8: 7

Level 9: 7

 

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